Rigby2DDocs

Reference

Troubleshooting

ProblemSolution
My change vanished when I moved the time cursor.In Animate mode, changes must be keyed (K) or Auto key turned on. Unkeyed changes are discarded when the time, animation or mode changes.
I can't create bones.Bones are created in Setup mode: press Tab.
An image won't move with the tools.Only image (region) attachments can be placed; meshes follow their bones. Image placement is setup-pose only: animate the bone instead.
An elbow or knee bends the wrong way.Select the IK constraint and flip Bend.
A mesh creases at a joint.Paint a softer weight blend across the joint. See Weights.
Hair or earrings don't swing.Physics only runs while the animation plays.
Pixel art looks blurry.Set Textures to Pixel art (nearest) in the Project panel.
Export to .skel refused.The rig uses a feature .skel can't hold; export JSON instead.
MP4 has a black background.MP4 has no transparency: set a background color, or render WebM or PNG.
Lip-sync transcription is slow the first time.The speech model (about 77 MB) downloads once, then it is cached.
Windows warns about the download.The builds are not code-signed yet: compare the SHA-256 checksum, then More info ▸ Run anyway.
A script failed.The project is left untouched; the traceback is in View ▸ Log.
The MCP server doesn't start.Run node src/mcp/server.js --help; start it with node, not npm run. See MCP.

Still stuck? View ▸ Log → Copy, and open an issue with it.

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